In March 2011, Spotify announced a customer base of 1 million paying subscribers across Europe,[33] and by September 2011, the number of paying subscribers had doubled to two million.[34] In August 2012, Time reported 15 million active users, four million being paying Spotify subscribers.[35] User growth continued, reaching 20 million total active users, including five million paying customers globally and one million paying customers in the United States, in December 2012.[36] By March 2013, the service had 24 million active users, six million being paying subscribers,[37] which grew to 40 million users (including ten million paying) in May 2014,[38] 60 million users (including 15 million paying) in December 2014, 75 million users (20 million paying) in June 2015, 30 million paying subscribers in March 2016,[39] 40 million paying subscribers in September 2016,[40] and 100 million total users in June 2016.[41] In April 2020, Spotify reached 133 million premium users.[42] In countries affected by the COVID-19 pandemic, Spotify registered a fall in users in late February, but it has seen a recovery.[43] In March 2022, Spotify had 182 million premium subscribers.[44] At the end of Q2 2022, Spotify reported 188 million paying subscribers and 433 million total users.[45]
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In 2008, just after launch, the company made a loss of 31.8 million Swedish kronor (US$4.4 million).[156] In October 2010, Wired reported that Spotify was making more money for labels in Sweden than any other retailer "online or off".[157] Years after growth and expansion, a November 2012 report suggested strong momentum for the company. In 2011, it reported a near US$60 million net loss from revenue of $244 million, while it was expected to generate a net loss of $40 million from revenue of $500 million in 2012.[158] Another source of income was music purchases from within the app, however this service was removed in January 2013.[159]
In February 2010, Spotify received a small investment from Founders Fund, where board member Sean Parker was recruited to assist Spotify in "winning the labels over in the world's largest music market".[168] In June 2011, Spotify secured $100 million of funding and planned to use this to support its US launch. The new round of funding valued the company at $1 billion.[169] A Goldman Sachs-led round of funding closed in November 2012, raising around $100 million at a $3 billion valuation.[170]
In November 2011, Spotify introduced a Spotify Apps service that made it possible for third-party developers to design applications that could be hosted within the Spotify computer software. The applications provided features such as synchronised lyrics, music reviews, and song recommendations.[205] In June 2012, Soundrop became the first Spotify app to attract major funding, receiving $3 million from Spotify investor Northzone.[206][207] However, after the June 2014 announcement of a Web API that allowed third-party developers to integrate Spotify content in their own web applications, the company discontinued its Spotify Apps platform in October, stating that its new development tools for the Spotify web player fulfilled many of the advantages of the former Spotify Apps service, but "would ensure the Spotify platform remained relevant and easy to develop on, as well as enabling you to build innovative and engaging music experiences".[208]
In April 2012, Spotify introduced a "Spotify Play Button", an embeddable music player that can be added to blogs, websites, or social media profiles, that lets visitors listen to a specific song, playlist, or album without leaving the page.[209] The following November, the company began rolling out a web player, with a similar design to its computer programs, but without the requirement of any installation.[198]
In December 2012, Spotify introduced a "Follow" tab and a "Discover" tab, along with a "Collection" section. "Follow" lets users follow artists and friends to see what they are listening to, while "Discover" directs users to new releases as well as music, review, and concert recommendations based on listening history. Users can add tracks to a "Collection" section of the app, rather than adding them to a specific playlist.[210][211] The features were announced by CEO Daniel Ek at a press conference, with Ek saying that a common user complaint about the service was that "Spotify is great when you know what music you want to listen to, but not when you don't".[212]
In a press conference in early September, the makers of the Football Manager series revealed a few new features in Football Manager 2013. These included the addition of a director of football, being able to give certain roles to other staff that managers would have to do themselves in previous games, taxes, a new way of making loan deals and the addition of Classic Mode where players could go through one season in eight hours without having to customize training or deal with team talk. On 28 September 2012, the release date was announced as 2 November 2012. If the game is pre-ordered, a beta version of the game will be available two weeks prior to 2 November, with any saved data being able to be transferred to the release version. New national team was included, South Sudan national football team.
In April 2010, the game became available on the iOS products. The iOS version of the game is very different in nature to that on the PSP and it contains a wholly new UI because of the touch screen nature of those devices. In April 2012, the game was also made available on Android devices in a version very similar in nature to the iOS version. In 2015, a new 2D match engine was introduced for iOS and Android devices, as well as an opportunity to purchase an "in-game editor". These early version of the mobile game utilized the PISD Ltd technology to target the handheld markets. The 2016 edition of the game saw its name change to Football Manager Mobile. In 2018, Football Manager Mobile was ranked #10 on paid games.[4] In 2020, football manager mobile 2020 became the first fmm to reach 1 million downloads in all platforms.
Football Manager celebrated its twentieth birthday in the summer of 2012, and to celebrate this milestone Back Page Press released a book including interviews with the creators and players that became legends in-game. Another part of the book will include stories about how the game has taken over one's life.[11]
To resolve this issue for Windows 8.1, Windows Server 2012 R2, Windows 8, andWindows Server 2012, install the update rollup.To resolve this issue for Windows 7 and Windows Server 2008 R2, install the hotfix that is described in this article.
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Blake, Holly and Mo, Phoenix Kit Han and Batt, Mark E. (2012)Poster: Getting healthcare staff more active: the mediating role of self-efficacy. In: UK Society for Behavioural Medicine 8th Annual Scientific Meeting, 10-11 December 2012, Manchester, UK.
Blake, Holly and Mo, Phoenix Kit Han and Lee, S. and Batt, Mark E. (2012)Poster: Health in the NHS: lifestyle behaviours of hospital employees. In: UK Society for Behavioural Medicine 8th Annual Scientific Meeting, 10-11 December 2012, Manchester, UK.
Castillo-Salazar, Arturo and Landa-Silva, Dario and Qu, Rong (2012)A survey of workforce scheduling and routing. In: Proceedings of the 9th International Conference on the Practice and Theory of Automated Timetabling (PATAT 2012), 28-31 August 2012, Oslo, Norway.
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